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AI Insights · Timothy · January 2022

Top 5 Soccer Games on Android in Oceania Q4 2021

Discover the performance trends of the top 5 soccer games on Android in Oceania during Q4 2021, including downloads, revenue, and active users.

Top 5 Soccer Games on Android in Oceania Q4 2021

In the fourth quarter of 2021, the top 5 soccer games on the Android platform in Oceania exhibited diverse performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals intriguing patterns for each game.

EA SPORTS FC™ Mobile Soccer saw a fluctuating weekly revenue, starting at around $9.3K in late September and experiencing a dip to approximately $3.8K in mid-December before climbing back to $4.4K by the end of the year. Weekly downloads showed a steady increase, peaking at about 1.8K in the final week of December. Active users remained relatively stable, starting at approximately 19K and ending the quarter with nearly 20K active users.

Top Eleven Be a Soccer Manager had a varied revenue pattern, beginning the quarter with $7.2K and seeing a low of around $4.3K in late November, before ending the year with $6.2K in weekly revenue. Downloads fluctuated modestly, reaching a peak of 405 in mid-October. Active user numbers remained consistent, hovering around 2.7K at the end of December.

Dream League Soccer 2024 experienced a decline in revenue from $2.4K in late September to $1.7K by the end of December. Weekly downloads saw a peak of 1.1K in mid-December, while active users showed a slight decline from 15.6K to around 12.6K over the quarter.

Football Rivals: Online Soccer maintained a relatively low revenue, peaking at $1.7K in late October. Downloads were minimal, with the highest being 138 in late September and dropping to just 4 by the end of December. Active users decreased slightly from 496 to 378 throughout the quarter.

Head Ball 2 - Online Soccer had a steady revenue trend, starting at $1.4K and ending the quarter at $1.2K. Downloads peaked at 1.7K in mid-December, while active users fluctuated slightly, starting at 12.4K and ending at 12K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022